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Building a 3D Isometric Roguelike in Godot and C# – Introduction
Every summer, the community at r/roguelikedev hosts the RoguelikeDev Does the Complete Roguelike Tutorial, an eight week adventure in which devs of all experience levels build their own traditional roguelike game from scratch. The event follows the Yet Another Roguelike Tutorial, an excellent reference for developing a traditional 2D roguelike in Python and libtcod.…